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 XYZ Scale Mod

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Ladias
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Blockland ID : 268
Posts : 37
Join date : 2010-05-08
Age : 34
Location : Berlin, Germany

PostSubject: XYZ Scale Mod   Wed May 19, 2010 12:01 pm

A simple mod made by me and froto091.
type in /resizeme <xscale> <yscale> <zscale>
to scale your self. just type in this script, make the description, and all done.

registerOutputEvent("Player", "ScaleXYZ", "vector", 1);

function Player::ScaleXYZ(%obj,%x,%client){
%y=getword(%x,1);
%z=getword(%x,2);
%k=getword(%x,0);
if(%y>5){
%y=5;
}
if(%y<0.1){
%y=0.1;
}
if(%k>5){
%k=5;
}
if(%k<0.1){
%k=0.1;
}
if(%z>5){
%z=5;
}
if(%z<0.1){
%z=0.1;
}
%x=%k SPC %y SPC %z;
%client.player.setscale(%x);
}


[code]
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